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  1. Resizex V 4 1 12
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Resizes the specified range. Returns a Range object that represents the resized range. Palace casino online.

  • 3 months free with 1-year plan. Download Now Best for customer support $39.99 for the first 12 months. Download Now Best for zero logs $4.87.99/months for a 1-year plan.
  • Open the Photo Resize and the image you want to edit. Type the proportions you want in the 'Width' and 'Height' fields or enter a percentage to determine the size of the photo. Check the 'Keep Proportions' option if you want to maintain the proportions from the original image.

Syntax

expression.Resize (RowSize, ColumnSize)

Open the Photo Resize and the image you want to edit. Type the proportions you want in the 'Width' and 'Height' fields or enter a percentage to determine the size of the photo. Check the 'Keep Proportions' option if you want to maintain the proportions from the original image. VTRESIZEX was introduced in Linux 1.3.3, but it is unclear that what comes to the '+ more' part, and I couldn't find a user of VTRESIZEX. #define VTRESIZE 0x5609 /. set kernel's idea of screensize./ #define VTRESIZEX 0x560A /. set kernel's idea of screensize + more./ So far we are not aware of syzbot reports caused by setting non-zero. Success Criterion 1.4.4 Resize text (Level AA): Except for captions and images of text, text can be resized without assistive technology up to 200 percent without loss of content or functionality. The intent of this Success Criterion is to ensure that visually rendered text, including text-based controls (text characters that have been.

expression An expression that returns a Range object.

Wrestling

Parameters

NameRequired/OptionalData typeDescription
RowSizeOptionalVariantThe number of rows in the new range. If this argument is omitted, the number of rows in the range remains the same.
ColumnSizeOptionalVariantThe number of columns in the new range. If this argument is omitted, the number of columns in the range remains the same.

Return value

Range

Example

This example resizes the selection on Sheet1 to extend it by one row and one column.


This example assumes that you have a table on Sheet1 that has a header row. Ventura board game review. The example selects the table without selecting the header row. The active cell must be somewhere in the table before you run the example.

Support and feedback

Have questions or feedback about Office VBA or this documentation? Please see Office VBA support and feedback for guidance about the ways you can receive support and provide feedback. Stupid raisins – comic pop 1 0.

Scales the input video frames to an arbitrary new resolution, and optionally crops the frame before resizing with sub-pixel precision.

There are trade-offs to be considered between preservation (or augmentation) of image detail and possible artifacts (i.e., oversharpening).

  • 4BicubicResize
  • 5BlackmanResize
  • 6GaussResize
  • 7LanczosResize
  • 10SincResize


Common Parameters

int target_width, target_height =

Width and height of the returned clip.

float src_left, src_top = 0, 0

See cropping discussion below.

Diamond queen slot. Cropping of the left and top edges respectively, in pixels, before resizing.

float src_width, src_height = (source width, height)

See cropping discussion below.

As with Crop, these arguments have different functionality, depending on their value:

  • If > zero, these set the width and height of the clip before resizing.
  • If <= zero, they set the cropping of the right and bottom edges respectively, before resizing.

Note, there are certain limits:

  • clip.Width must be >= (src_left + width)
  • clip.Width must be > (src_left + right)
  • clip.Height must be >= (src_top + height)
  • clip.Height must be > (src_top + bottom)

.otherwise it would enlarge ('un-crop') the clip, or reduce width or height to 0, which is not allowed.


Cropping

  • All resizers have an expanded syntax which crops the frame before resizing:

.or more succinctly:

The operations are the same as if you put Crop before the Resize:

  • Note the cropping parameters are all floating point. This allows any Resize filter to be used as a sub-pixel shifter. [1]
  • Note that Crop gives a hard boundary, whereas the Resize filters interpolate pixels outside the cropped region – depending on the resizer kernel – bilinear, bicubic etc, and not beyond the edge of the image.
  • As a general rule,
    • Crop any hard borders or noise; Resize cropping may propagate the noise into the output.
    • Use Resize cropping to maintain accurate edge rendering when excising a part of a complete image.
  • Negative cropping is allowed; this results in repeated edge pixels as shown below:


BilinearResize

BilinearResize(clip clip, int target_width, int target_height [,
float src_left, float src_top, float src_width, float src_height ] )

BilinearResize uses standard bilinear filtering and is a good choice for smoothing overly sharp sources.


BicubicResize

BicubicResize(clip clip, int target_width, int target_height [, float b, float c,
float src_left, float src_top, float src_width, float src_height ] )

BicubicResize is similar to BilinearResize, except that instead of a linear filtering function it uses the Mitchell-Netravali two-part cubic. The parameters b and c can be used to adjust the properties of the cubic; they are sometimes referred to as 'blurring' and 'ringing' respectively.

If you are enlarging your video, you will get sharper results with BicubicResize than with BilinearResize. However, if you are shrinking it, you may prefer BilinearResize as it performs some antialiasing.

parameters b and c

float b, c = 1/3

The default for both b and c is 1/3, which were recommended by Mitchell and Netravali for having the most visually pleasing results.

Set [b + 2c = 1] for the most numerically accurate filter. This gives, for b=0, the maximum value of 0.5 for c, which is the Catmull-Rom spline and a good suggestion for sharpness.

Larger values of b and c can produce interesting op-art effects – for example, try (b=0, c= -5.0).

As c exceeds 0.6, the filter starts to 'ring' or overshoot. You won't get true sharpness – what you'll get is exaggerated edges.Negative values for b (although allowed) give undesirable results, so use b=0 for values of c > 0.5.

With (b=0, c=0.75) the filter is the same as VirtualDub's 'Precise Bicubic'.

BicubicResize may be the most visually pleasing of the Resize filters for downsizing to half-size or less.doom9
Try the default setting, (b=0, c=0.75) as above, or (b= -0.5, c=0.25).


Resizex V 4 1 12

BlackmanResize

BlackmanResize(clip clip, int target_width, int target_height [,
float src_left, float src_top, float src_width, float src_height, int taps ] )
Macos mojave 10 14.

BlackmanResize is a modification of LanczosResize that has better control of ringing artifacts for high numbers of taps.

parameter taps

int taps = 4

See LanczosResize for an explanation of the taps argument (default 4, range 1-100).


GaussResize

GaussResize(clip clip, int target_width, int target_height [,
float src_left, float src_top, float src_width, float src_height, float p ] )

GaussResize uses a gaussian resizer, which unlike the bicubics, does not overshoot – but perhaps does not appear as sharp to the eye.

parameter p

float p = 30.0

Sharpness. Range from about 1 to 100, with 1 being very blurry and 100 being very sharp.

Resizex V 4 1 1 2


LanczosResize

LanczosResize(clip clip, int target_width, int target_height [,
float src_left, float src_top, float src_width, float src_height, int taps ] )

Lanczos4Resize(clip clip, int target_width, int target_height [,
float src_left, float src_top, float src_width, float src_height ] )

LanczosResize is a sharper alternative to BicubicResize. It is NOT suited for low bitrate video; the various Bicubic flavours are much better for this.

Lanczos4Resize is a short hand for LanczosResize(taps=4). It produces sharper images than LanczosResize with the default taps=3, especially useful when upsizing a clip.

parameter taps

int taps = 3

Basically, taps affects sharpness. Default 3, range 1-100. Equal to the number of filter lobes (ignoring mirroring around the origin).

Note: the input argument named taps should really be called 'lobes'. When discussing resizers, 'taps' has a different meaning, as described below:

'So when people talk about Lanczos2, they mean a 2-lobe Lanczos-windowed sinc function. There are actually 4 lobes -- 2 on each side.

For upsampling (making the image larger), the filter is sized such that the entire equation falls across 4 input samples, making it a 4-tap filter. It doesn't matter how big the output image is going to be - it's still just 4 taps. For downsampling (making the image smaller), the equation is sized so it will fall across 4 *destination* samples, which obviously are spaced at wider intervals than the source samples. So for downsampling by a factor of 2 (making the image half as big), the filter covers 8 input samples, and thus 8 taps. For 3X downsampling, you need 12 taps, and so forth.

The total number of taps you need for downsampling is the downsampling ratio times the number of lobes, times 2. And practically, one needs to round that up to the next even integer. For upsampling, it's always 4 taps.'

Don Munsil (avsforum post) | mirror.


PointResize

PointResize(clip clip, int target_width, int target_height [,
float src_left, float src_top, float src_width, float src_height ] )

PointResize is the simplest resizer possible. It uses a Point Sampler or Nearest Neighbour algorithm, which usually results in a very 'blocky' image. So in general this filter should only be used, if you intend to have inferior quality, or you need the clear pixel drawings. Useful for magnifying small areas for examination.


Spline based resizers

Spline16Resize(clip clip, int target_width, int target_height [,
float src_left, float src_top, float src_width, float src_height ] )

Spline36Resize(clip clip, int target_width, int target_height [,
float src_left, float src_top, float src_width, float src_height ] )

Spline64Resize(clip clip, int target_width, int target_height [,
float src_left, float src_top, float src_width, float src_height ] )

Spline16Resize, Spline36Resize and Spline64Resize are three Spline based resizers. They are the (cubic) spline based resizers from Panorama tools that fit a spline through the sample points and then derives the filter kernel from the resulting blending polynomials. See this thread for the technical details.

The rationale for Spline is to be as sharp as possible with less ringing artifacts than LanczosResize produces. Spline16Resize uses √16 or 4 sample points, Spline36Resize uses √36 or 6 sample points, etc . The more sample points used, the more accurate the resampling. Several resizer comparison pages are given in the External Links section.

  • Spline64Resize may be the most accurate of the Resize filters.Dersch
  • Spline16Resize is sharper and rings just a bit (which may be desirable with soft sources),
    and looks pleasing to the eye when enlarging or reducing in moderate amounts.doom9
  • Spline36Resize is somewhere in between the other two.


SincResize

SincResize(clip clip, int target_width, int target_height [,
float src_left, float src_top, float src_width, float src_height, int taps ] )

SincResize uses the truncated sinc function. It is very sharp, but prone to ringing artifacts.

parameter taps

int taps = 4

See LanczosResize for an explanation of the taps argument (default 4, range 1-20).


Examples

  • Cropping:

which is nearly the same as:

  • Load a video file and resize it to 240x180 (from whatever it was before)
  • Load a 720x480 (Rec. 601) video and resize it to 352x240 (VCD), preserving the correct aspect ratio

which is the same as: Rapidweaver create template based websites rapidly 8 4.

  • Extract the upper-right quadrant of a 320x240 video and zoom it to fill the whole frame


Notes

Resizex V 4 1 10

  • AviSynth has completely separate vertical and horizontal resizers. If input is the same as output on one axis, that resizer will be skipped. The resizer with the smallest downscale ratio is called first; this is done to preserve maximum quality, so the second resizer has the best possible picture to work with. Data storing will have an impact on what mods should be used for sizes when resizing and cropping; see Crop restrictions.


External Links

  • AviSynth resize filter comparison (hermidownloads.craqstar.de) | archived link
  • Upscaling in Avisynth – Comparison of resizers (jeanbruenn.info) | archived link
  • Testing Interpolator Quality (Helmut Dersch, Technical University Furtwangen)
  • Discussion of resizers for downsizing (doom9.org)


Changelog

v2.60 Added SincResize.
v2.58 Added BlackmanResize, Spline64Resize.
v2.56 Added Spline16Resize, Spline36Resize, GaussResize and taps parameter in LanczosResize; added offsets in Crop part of xxxResize.
v2.55 Added Lanczos4Resize.
Resizex v 4 1 1 download

Parameters

NameRequired/OptionalData typeDescription
RowSizeOptionalVariantThe number of rows in the new range. If this argument is omitted, the number of rows in the range remains the same.
ColumnSizeOptionalVariantThe number of columns in the new range. If this argument is omitted, the number of columns in the range remains the same.

Return value

Range

Example

This example resizes the selection on Sheet1 to extend it by one row and one column.


This example assumes that you have a table on Sheet1 that has a header row. Ventura board game review. The example selects the table without selecting the header row. The active cell must be somewhere in the table before you run the example.

Support and feedback

Have questions or feedback about Office VBA or this documentation? Please see Office VBA support and feedback for guidance about the ways you can receive support and provide feedback. Stupid raisins – comic pop 1 0.

Scales the input video frames to an arbitrary new resolution, and optionally crops the frame before resizing with sub-pixel precision.

There are trade-offs to be considered between preservation (or augmentation) of image detail and possible artifacts (i.e., oversharpening).

  • 4BicubicResize
  • 5BlackmanResize
  • 6GaussResize
  • 7LanczosResize
  • 10SincResize


Common Parameters

int target_width, target_height =

Width and height of the returned clip.

float src_left, src_top = 0, 0

See cropping discussion below.

Diamond queen slot. Cropping of the left and top edges respectively, in pixels, before resizing.

float src_width, src_height = (source width, height)

See cropping discussion below.

As with Crop, these arguments have different functionality, depending on their value:

  • If > zero, these set the width and height of the clip before resizing.
  • If <= zero, they set the cropping of the right and bottom edges respectively, before resizing.

Note, there are certain limits:

  • clip.Width must be >= (src_left + width)
  • clip.Width must be > (src_left + right)
  • clip.Height must be >= (src_top + height)
  • clip.Height must be > (src_top + bottom)

.otherwise it would enlarge ('un-crop') the clip, or reduce width or height to 0, which is not allowed.


Cropping

  • All resizers have an expanded syntax which crops the frame before resizing:

.or more succinctly:

The operations are the same as if you put Crop before the Resize:

  • Note the cropping parameters are all floating point. This allows any Resize filter to be used as a sub-pixel shifter. [1]
  • Note that Crop gives a hard boundary, whereas the Resize filters interpolate pixels outside the cropped region – depending on the resizer kernel – bilinear, bicubic etc, and not beyond the edge of the image.
  • As a general rule,
    • Crop any hard borders or noise; Resize cropping may propagate the noise into the output.
    • Use Resize cropping to maintain accurate edge rendering when excising a part of a complete image.
  • Negative cropping is allowed; this results in repeated edge pixels as shown below:


BilinearResize

BilinearResize(clip clip, int target_width, int target_height [,
float src_left, float src_top, float src_width, float src_height ] )

BilinearResize uses standard bilinear filtering and is a good choice for smoothing overly sharp sources.


BicubicResize

BicubicResize(clip clip, int target_width, int target_height [, float b, float c,
float src_left, float src_top, float src_width, float src_height ] )

BicubicResize is similar to BilinearResize, except that instead of a linear filtering function it uses the Mitchell-Netravali two-part cubic. The parameters b and c can be used to adjust the properties of the cubic; they are sometimes referred to as 'blurring' and 'ringing' respectively.

If you are enlarging your video, you will get sharper results with BicubicResize than with BilinearResize. However, if you are shrinking it, you may prefer BilinearResize as it performs some antialiasing.

parameters b and c

float b, c = 1/3

The default for both b and c is 1/3, which were recommended by Mitchell and Netravali for having the most visually pleasing results.

Set [b + 2c = 1] for the most numerically accurate filter. This gives, for b=0, the maximum value of 0.5 for c, which is the Catmull-Rom spline and a good suggestion for sharpness.

Larger values of b and c can produce interesting op-art effects – for example, try (b=0, c= -5.0).

As c exceeds 0.6, the filter starts to 'ring' or overshoot. You won't get true sharpness – what you'll get is exaggerated edges.Negative values for b (although allowed) give undesirable results, so use b=0 for values of c > 0.5.

With (b=0, c=0.75) the filter is the same as VirtualDub's 'Precise Bicubic'.

BicubicResize may be the most visually pleasing of the Resize filters for downsizing to half-size or less.doom9
Try the default setting, (b=0, c=0.75) as above, or (b= -0.5, c=0.25).


Resizex V 4 1 12

BlackmanResize

BlackmanResize(clip clip, int target_width, int target_height [,
float src_left, float src_top, float src_width, float src_height, int taps ] )
Macos mojave 10 14.

BlackmanResize is a modification of LanczosResize that has better control of ringing artifacts for high numbers of taps.

parameter taps

int taps = 4

See LanczosResize for an explanation of the taps argument (default 4, range 1-100).


GaussResize

GaussResize(clip clip, int target_width, int target_height [,
float src_left, float src_top, float src_width, float src_height, float p ] )

GaussResize uses a gaussian resizer, which unlike the bicubics, does not overshoot – but perhaps does not appear as sharp to the eye.

parameter p

float p = 30.0

Sharpness. Range from about 1 to 100, with 1 being very blurry and 100 being very sharp.

Resizex V 4 1 1 2


LanczosResize

LanczosResize(clip clip, int target_width, int target_height [,
float src_left, float src_top, float src_width, float src_height, int taps ] )

Lanczos4Resize(clip clip, int target_width, int target_height [,
float src_left, float src_top, float src_width, float src_height ] )

LanczosResize is a sharper alternative to BicubicResize. It is NOT suited for low bitrate video; the various Bicubic flavours are much better for this.

Lanczos4Resize is a short hand for LanczosResize(taps=4). It produces sharper images than LanczosResize with the default taps=3, especially useful when upsizing a clip.

parameter taps

int taps = 3

Basically, taps affects sharpness. Default 3, range 1-100. Equal to the number of filter lobes (ignoring mirroring around the origin).

Note: the input argument named taps should really be called 'lobes'. When discussing resizers, 'taps' has a different meaning, as described below:

'So when people talk about Lanczos2, they mean a 2-lobe Lanczos-windowed sinc function. There are actually 4 lobes -- 2 on each side.

For upsampling (making the image larger), the filter is sized such that the entire equation falls across 4 input samples, making it a 4-tap filter. It doesn't matter how big the output image is going to be - it's still just 4 taps. For downsampling (making the image smaller), the equation is sized so it will fall across 4 *destination* samples, which obviously are spaced at wider intervals than the source samples. So for downsampling by a factor of 2 (making the image half as big), the filter covers 8 input samples, and thus 8 taps. For 3X downsampling, you need 12 taps, and so forth.

The total number of taps you need for downsampling is the downsampling ratio times the number of lobes, times 2. And practically, one needs to round that up to the next even integer. For upsampling, it's always 4 taps.'

Don Munsil (avsforum post) | mirror.


PointResize

PointResize(clip clip, int target_width, int target_height [,
float src_left, float src_top, float src_width, float src_height ] )

PointResize is the simplest resizer possible. It uses a Point Sampler or Nearest Neighbour algorithm, which usually results in a very 'blocky' image. So in general this filter should only be used, if you intend to have inferior quality, or you need the clear pixel drawings. Useful for magnifying small areas for examination.


Spline based resizers

Spline16Resize(clip clip, int target_width, int target_height [,
float src_left, float src_top, float src_width, float src_height ] )

Spline36Resize(clip clip, int target_width, int target_height [,
float src_left, float src_top, float src_width, float src_height ] )

Spline64Resize(clip clip, int target_width, int target_height [,
float src_left, float src_top, float src_width, float src_height ] )

Spline16Resize, Spline36Resize and Spline64Resize are three Spline based resizers. They are the (cubic) spline based resizers from Panorama tools that fit a spline through the sample points and then derives the filter kernel from the resulting blending polynomials. See this thread for the technical details.

The rationale for Spline is to be as sharp as possible with less ringing artifacts than LanczosResize produces. Spline16Resize uses √16 or 4 sample points, Spline36Resize uses √36 or 6 sample points, etc . The more sample points used, the more accurate the resampling. Several resizer comparison pages are given in the External Links section.

  • Spline64Resize may be the most accurate of the Resize filters.Dersch
  • Spline16Resize is sharper and rings just a bit (which may be desirable with soft sources),
    and looks pleasing to the eye when enlarging or reducing in moderate amounts.doom9
  • Spline36Resize is somewhere in between the other two.


SincResize

SincResize(clip clip, int target_width, int target_height [,
float src_left, float src_top, float src_width, float src_height, int taps ] )

SincResize uses the truncated sinc function. It is very sharp, but prone to ringing artifacts.

parameter taps

int taps = 4

See LanczosResize for an explanation of the taps argument (default 4, range 1-20).


Examples

  • Cropping:

which is nearly the same as:

  • Load a video file and resize it to 240x180 (from whatever it was before)
  • Load a 720x480 (Rec. 601) video and resize it to 352x240 (VCD), preserving the correct aspect ratio

which is the same as: Rapidweaver create template based websites rapidly 8 4.

  • Extract the upper-right quadrant of a 320x240 video and zoom it to fill the whole frame


Notes

Resizex V 4 1 10

  • AviSynth has completely separate vertical and horizontal resizers. If input is the same as output on one axis, that resizer will be skipped. The resizer with the smallest downscale ratio is called first; this is done to preserve maximum quality, so the second resizer has the best possible picture to work with. Data storing will have an impact on what mods should be used for sizes when resizing and cropping; see Crop restrictions.


External Links

  • AviSynth resize filter comparison (hermidownloads.craqstar.de) | archived link
  • Upscaling in Avisynth – Comparison of resizers (jeanbruenn.info) | archived link
  • Testing Interpolator Quality (Helmut Dersch, Technical University Furtwangen)
  • Discussion of resizers for downsizing (doom9.org)


Changelog

v2.60 Added SincResize.
v2.58 Added BlackmanResize, Spline64Resize.
v2.56 Added Spline16Resize, Spline36Resize, GaussResize and taps parameter in LanczosResize; added offsets in Crop part of xxxResize.
v2.55 Added Lanczos4Resize.
Retrieved from 'http://avisynth.nl/index.php?title=Resize&oldid=10113'




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